So I mentioned that I’ve been working on a game all along, and this is it.
Hear me rant after the jump
So I mentioned that I’ve been working on a game all along, and this is it.
Hear me rant after the jump
Hi everyone!
Remember a couple of months ago, when I mentioned that the blog was not dead? And then a couple more months ago, I mentioned that there’s gonna be update? And of course, all those post I started saying how I hope things get more active around here?
Well, I lied… Sort of.
But not anymore – Thanks to whatever high being up there pulling my strings… or E4.
Rayteoactive is back with 2 games,
1, the highly anticipated sequel : Straw Hat Samurai 2 and
2, Galactic Commando (previously known as PAPA)
Check out the games, and give me your “YAH”.
I know the last post was made 2 months ago, but I was completely tied up with work….Street Fighter IV and my holiday in Japan. But nevermind that. Get ready for some update
The blog has been filled with meaningless updates lately…. Notifying about delays, secret projects, youtube videos yada yada yada. This is yet another one of those.
I submitted one of my older design to LaFraise. Chris sent me the link, and I thought I might as well…
Anyway, show me some love and vote for me, or preorder, or just take a look
I will probably upload the full size image when I’m free from Invigorate : )
I know alot of you guys has been asking for SHS2, unfortunately, I just got confirmation from Lutcher that it’s only coming out even later then I thought. I know – but believe me, I’m in more pain then you are because I can’t wait to show you guys what we’ve done with SHS2.
Anyway, until that happens, we should all just go ahead and have another round of Straw Hat Samurai.
Oh, and for those of my student and friends, this is the time to try it out too : )
(note: I was not involve in the development of SHS1)

You probably realize we’re back to the time where updates are rare and sacred. But now that Straw Hat Samurai 2 is finally completed, I can finally put my full attention on PAPA again. The prototype is set to be completed by end febuary, but further enhancement will be made after that. As for now, a full prototype can be completed by late march or mid-april.
In the year of 200X, a super robot named Megaman was created. Dr. Light created Megaman to stop the evil desires of Dr. Wily. However, after his defeat, Dr. Wily created eight of his own robots to counter Megaman…
This never happen.
There is no Willy, no Megaman, no adventure. The last possible year of 200X has nothing futuristic about it. Just the killer economy, and the only way to fight this giant villain is by slaving harder. How unexciting.
We are living in the future now. And the future is now.
What have you become? What have I not become?
May we have a futuristic 2009,
Rayteoactive
I don’t usually do this. But I need something to say Merry Christmas (though belated) in this bizarre year. That, and because this is totally sweet.
As and when I ran out of new stuff, I try to post some old stuff, just to keep the blog alive… well, sort of.
The “Magitek Armor” was drawn around 3-4 years ago? Base on 1 of my favorite RPG of all time – Final Fantasy 6 (the other being earthbound), I’ve design and painted what I visualize the armor would look like in my world, based on the in-game pixel art, and the concept art from Yoshitaka Amano.

Higher resolution inside
Well, for those who have seen the previous Straw Hat post, you will realize the images were removed. We decided to keep things under wrap till the game gets out. I guess a little suspend can always keep the hype.
In conpensation, I decided to post the sketches I did. Obviously, as sketches, none are the final version, but I’m sure it gives more fun when you finally play the game 1 month later. Yup, the game will be out in January. Exciting times ahead, I should say.